Adventure Story Wiki
Adventure Story is part of the Cloud Empire suit Wine Wanderer. The other parts of the suit are Wine of Leisure, Drunk Journey, Vagrant Straw Hat, Ganghood Story, Light Geta, Magic Cyan Leaf, Loyalty Protection, Spell of Fairy Cat, Cherry Obsession, Secret Baggage, Leopard Cat's Tail, Naive Palm Civet, Magic Cyan Stone and Little Fairy Cat. Visit the OFFICIAL DIGGY'S ADVENTURE FANPAGE for up to date news about the game Visit the LIST OF FACEBOOK GROUPS for lots of tips and help for the game; energy regenerates over time!check out information about Energy!fully clearing mines will award you with extra XP!don't forget to buy new equipment! Cooking food will provide you with extra energy to tackle large tiles!
Contents.History In the Introduction to the Encyclopedia of Adventure Fiction, Critic defines the genre as follows. An adventure is an event or series of events that happens outside the course of the protagonist's ordinary life, usually accompanied by danger, often by physical action. Adventure stories almost always move quickly, and the pace of the plot is at least as important as characterization, setting and other elements of a creative work.D'Ammassa argues that adventure stories make the element of danger the focus; hence he argues that' novel is an adventure novel because the protagonists are in constant danger of being imprisoned or killed, whereas Dickens' is not because 'Pip's encounter with the convict is an adventure, but that scene is only a device to advance the main plot, which is not truly an adventure.' Adventure has been a common since the earliest days of written fiction. Indeed, the standard plot of was a series of adventures. Following a plot framework as old as, and so durable as to be still alive in, a would undergo a first set of adventures before he met his lady. A separation would follow, with a second set of adventures leading to a final reunion.Variations kept the genre alive. From the mid-19th century onwards, when mass literacy grew, adventure became a popular subgenre of fiction.
Although not exploited to its fullest, adventure has seen many changes over the years – from being constrained to stories of knights in armor to stories of high-tech espionages.Examples of that period include, and.Adventure and were popular subjects for American, which dominatedAmerican popular fiction between the and the 1950s. Several pulp magazines suchas, and specialized in this genre. Notable pulp adventure writers included, and.Adventure fiction often overlaps with other genres, notably, (as in the works of, and ),( and both combined the story with the adventure novel). Not all books within these genres are adventures.
Adventure fiction takes the setting and premise of these other genres, but the fast-paced plot of an adventure focuses on the actions of the hero within the setting. With a few notable exceptions (such as, and ) adventure fiction as a genre has been largely dominated by male writers, though female writers are now becoming common.For children Adventure stories written specifically for children began in the 19th century.
Early examples include ' (1812), (1847),and The Peasant and the Prince (1856).The Victorian era saw the development of the genre, with, and specializing in the production of adventure fiction for boys. This inspired writers who normally catered to adult audiences to essay such works, such as writing for a child readership.In the years after the First World War, writers such as developed the adventure genre by setting the adventure in Britain rather than distant countries, while, and brought a new sophistication to the historical adventure novel.Modern writers such as ( ) and (the novels) have continued the tradition of the historical adventure. The modern children's adventure novel sometimes deals with controversial issues like (, (1979)) and warfare in the (, AK, (1990)). See also. ^ D'Ammassa, Don.
Encyclopedia of Adventure Fiction. Facts on File Library of World Literature, Infobase Publishing, 2009 (pp. Vii–viii). Green, Martin Burgess. Penn State Press, 1991 (pp. 71–2).
Taves, Brian. The Romance of Adventure: The Genre of Historical Adventure Movies.University Press of Mississippi, 1993 (p. Danger is My Business: An Illustrated History of the Fabulous Pulp Magazines.
Chronicle Books, 1993 (pp. 49–60). Spore cheat unlock all parts. & Davidson, Lawrence.
Pulp Culture – The Art of Fiction Magazines. Collectors Press Inc 2007 (pp. 33–48). The Ultimate Encyclopedia of Fantasy. London, Carlton pp. 33–5. Master of Adventure: the Worlds of Edgar Rice Burroughs.
University of Nebraska Press, 2005(pp.194, 247). (Editor).Children's literature: an illustrated history. Oxford University Press, 1995. (pp. 98–100). ^ Butts, Dennis,'Adventure Books' in, The Oxford Encyclopedia of Children's Literature. Oxford, Oxford University Press, 2006.(pp. 12–16). Hunt, 1995, (pp. 208–9).
Spoiler Alert! This article describes a subject that is sensitive to plot development.Prequel from the ManualLong ago in the inner reaches of, an evil wind sorcerer known as began kidnapping beautiful young maidens, one after another.Nobody could stop Vaati, and the people of Hyrule despaired. Then, a carrying only a single sword appeared.When the young lad took out his sword, he split into four separate beings. The legends say that these four beings worked as one and defeated Vaati.The wanderer, united once again, imprisoned Vaati deep in Hyrule and sealed the prison with his own sword.
This place became known as the Realm of the Four Sword.After that, a long time passed.Then, the wind sorcerer Vaati broke out of his prison and then snatched of Hyrule.Zelda's childhood friend, a young boy named, claimed the strange power of the and fought Vaati fiercely. In the end, he succeeded in sealing Vaati away once again.And so, peace was restored to Hyrule once again.Or so everyone thought.IntroOn a stormy day an ominous cloud covers the land of Hyrule, filling the people with fear. Begins to worry that the seal placed upon the Wind Mage at the end of is failing.
She invites her childhood friend to accompany her while she checks upon the seal with the six.With the help of the Maidens Princess Zelda begins to summon a portal to the. Before they are able to enter the portal a dark figure that resembles Link appears. This shadowy figure seals the six maidens and Zelda inside dark crystals, before disappearing back into the portal to the Sanctuary. Left with no choice Link gives pursuit to the kidnapper.After arriving at the Sanctuary the taunts Link into drawing the Four Sword, splitting Link into four different colored copies of himself. At the same time the seal on Vaati was broken, allowing the evil Wind Mage make his way back into this world.
The four Links are then swept away by Vaati's magic before being able to give chase to Shadow Link.The Links are then awoken by who informs them what happened and tells them what they must do. The first objective is rescue the six maidens who are locked away in different areas of Hyrule. Shadow Link has spread chaos across Hyrule, transporting villages to the Dark World and setting them on fire. To release the dark seals placed by Vaati and defeat Shadow Link the four Links must collect force gems in order to power up the Four Sword and grant it the power to repel evil.Hyrulean AdventureAfter swimming through and making their way through the the four Links rescue the located in.
The Maiden informs the Links of the four Royal Jewels which are needed to reach the where Princess Zelda is being held. The Jewels were divided among four Knights of Hyrule who were known to have valiantly defended Hyrule.
These Knights have mysteriously disappeared and the location of the Jewels is unknown.Proceeding through and the Links continue to rescue the Maidens in search of the Knights of Hyrule. While exploring in the fourth level the Links come across a who is actually the Blue Knight of Hyrule.
After saving him the Links are presented with the. The Links are informed that the Knight was cursed and transported to the by Vaati and his Shadow Links.The Links then manage to find the near and the shortly after the.
Inside the it is revealed that Vaati is not the mighty foe behind all of the chaos, but rather someone is using him for their own means. They find the Mirror used to produce the Shadow Links is missing, along with a very powerful. Along with information received from the Gerudo Tribe, the Links learn that a man named left the village and stole the Trident in an attempt to make himself the King of Darkness.After collecting the and rescuing the remaining Maidens, the Links reach the and rescue Princess Zelda. Using the Tower of Winds to access the the Links find the deep inside and stop it from producing more Shadow Links.
Princess Zelda then creates a bridge allowing access to Vaati's lair, the.At the top of the Palace of Winds the Links find Vaati and defeat him once and for all. Without Vaati's magic to sustain it the Palace begins to collapse and the Links along with Zelda quickly escape to the Tower of Winds. Before they escape the floor crumbles below them and they fall into a dark room. Ganon, using the power of the Trident begins the final fight with the Links. After freeing Zelda from Ganon's grasp the Links use Zelda's and the Maiden's power to defeat Ganon and seal him within the Four Sword.In the aftermath the Links place the Four Sword back in its pedestal at the Four Sword Sanctuary, and the Maidens form a barrier around the sword so that it will never be touched again. Outside the castle celebration and peace are at hand, and the sole Link is treated as a hero.